#pragma once


class MyChar
{
public:
	MyChar() { }
	~MyChar() { }
	void setRect(RECT *rc);
	void setChar(char ch);
	void drawChar(HDC hdc);
	RECT *getRect();
	char * getChar();
	int getWidth();
	void setWidth(int width);

protected:
	RECT m_rc;
	char m_char;
	int m_width;
};
